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the Family Constitution - Article - Recruit & Voting Process PDF Print E-mail
Written by Administrator   
Thursday, 31 July 2008 19:40

Section I. Article Overview

This article of the Family Constitution will lay out the recruitment process as well as all voting procedures for general clan votes, and elections of power positions.


Section II. Recruitment Process

- Step 1: Recruit fills out an application.
- Step 2: If recruit is under the age limit of 18 the commissioner(s) will instruct the recruit to get in contact with the current tF Leadership(Don, Underbosses, Commissioners, Council, and Capos) for an entry level examination to determine maturity and to evaluate how they may fit into the mold of a tF member. This will be a 4 day waiting period before moving onto Step3. If the recruit is 18 or older, they will by pass Step 2 and move on to Step 3.
- Step 3: A commissioner(s) will assign 1-2 Guides for a 14-day period.
- Step 4: At the end of the 14-day period, Guides will provide a full evaluation and write-up detailing the recruit's attitude, character, potential, and contributions to the Family. (see review rules below) The commissioner(s) will then make a decision based on the evaluations and other criteria.
- Step 5: Upon approval of the commissioner(s), the recruit will then "recite" the Family oath (see below) as a final rite of passage, as well as add his proper tags. The commissioner(s) will then make an official announcement in confirmation of the recruit's new member status.

Section IIa.- Limiting recruitment

Recruitment periods will start at the beginning of every other month and have a duration of one month. During the recruitment period, depending on the number of Guides, there will be a "x" number of recruitment slots that can be filled at any given time. The number of recruitment slots will be directly dependent on the number of available Guides. Each Guide will be assigned one recruit, and two Guides will be assigned to each recruit. Once slots re-open, it will be filled first come first serve. There will be no limit to how many recruits can be gained each month, but rather how many recruits can be going through the recruitment process at one time.


- Oath:
I do hereby swear by my hands and heart that I will uphold the Family code in all that I do. I will bring honor and glory to the efforts of the Family, hold dearest respect for my brothers and sisters in the Family, and promote the good will of the Family to the public. By this vow, I have been accepted by the Family and am bound to it and will live and act by the ideals set forth by it.

Review Rules:
When evaluating someone, please use this hierarchy to determine what is important and what should be focused on.

1. Character & Personality
2. Activity & Responsiveness
3. Overall Potential
4. Skill

Remember, we are not an elitist organization. The skilled players do not automatically get in because of their prowess in a game. We are a community; therefore, we need high-caliber people in the sense of their character. Skill is a bonus in all cases. So do not think that skill overrides a poor sport, a trash-talker, or immature individual.

When giving out the review, be clear and fully elaborate on the experience of the individual. Cite specific instances that you can remember that truly showcase what is great (or horrible) about a recruit. Try to touch on all four points mentioned above. Talk about their character. Talk about how active they were and how eager they were to play or join. Mention any specific skills or experience they have that could be a vital asset. And if you feel the need to mention their skill, then do so. However, do not make it the focal point of your review.

General Tips:
If it's one sentence consisting of, "He's a good guy." Then you need to think a little bit harder.
Again, try to touch on all four points and cite specific instances. Such as, "He really impressed me when... (insert event here)."
If you truly are having problems putting it into words, ask for help.

Any and all reviews deemed that need more elaboration and thought, can and will be deemed insufficient and will hence be disregarded. In order for a disregard to be valid the commissioner who disregard's a review must state a reason from the rules above for the disregard. If a guide has a review that is disregarded he/she will receive a warning, two warnings will result in a suspension of guide privileges for one month.


Section III. General Clan Votes & Elections of Power Positions

The elections will follow as noted in the Positions Article of the Constitution. In the event a quorum is not made in the election vote or in the rare event of a tie, a new vote will automatically follow in its place. In election votes, members are required to state their choice of candidate in the vote, as well as signed by their gamertag.

All clan-wide votes will be preceeded (within 30 days) by a roll call of active members which will last one (1) week. This roll call will be used to determine active membership so that a proper quorum can be attained. If the quorum attained is less than 50% of the total membership, then quorum will be set to 75% of the active membership requiring majority approval. Should more than five (5) members join, or five (5) members defect after quorum is set (not a combination of the two), then there must be a new roll call before any clan wide vote. If the quorum is not met for a vote or if a tie occurs, a new vote can take its place if the Don or three (3) active members motion for a new vote.

All clan-wide votes will be open for vote for the duration of one (1) week. A vote can be declared an emergency vote by the Don or three (3) active members, in which the the duration of the vote will be reduced down to three (3) days. In clan-wide votes, members are required to state their vote as Yes, No, or Abstain and sign the vote with their gamertag.

A simple majority is needed for a vote to succeed unless otherwise stated in the Constitution or by the Don.

All voting matters not explicitly described shall be at the discretion of the Don (or executive council).


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